Caso você tenha curiosidade em saber como alguns jogos clássicos da Nintendo eram antes de chegarem às lojas, surgiu a oportunidade para isso, graças a um mega vazamento de códigos-fonte e materiais artísticos de jogos da empresa lançados nos anos 90.
O vazamento traz protótipos de jogos como Yoshi’s Island, com interface, música e mini games diferentes, a informação de que Super Mario Kart inicialmente não teria drift e também que haveria um piloto humano em uma das fases de Star Fox 2.
A huge leak of classic #Nintendo data has reportedly unearthed early prototypes for Yoshi's Island, Starfox and more.
➡️ https://t.co/ekuE6XUL3O pic.twitter.com/mD6cZexrnK
— VGC (@VGC_News) July 24, 2020
Há também artes diferentes para Super Mario World envolvendo vários personagens, incluindo o design inicial de Yoshi, imagens do beta de Super Mario 64, um “Zelda 3”, testes iniciais para o que viria a se tornar Mario Kart 64 e níveis não utilizados em Zelda: Ocarina of Time.
Original Quality Beta SM64 Screenshots pic.twitter.com/O801vlA0l9
— Kaitlyn Molinas (@orcastraw) July 25, 2020
Cool Mario 64 render of Mario vs Bowser (nothing in game, it's a picture within Mario 64's beta source code game's files for promotional use, though this one I don't think was ever officially used). pic.twitter.com/ZUWxvNE9z8
— AestheticGamer aka Dusk Golem (@AestheticGamer1) July 26, 2020
EVERYONE MUST BE BLESSED WITH PROTOTYPE YOSHI, YES THIS WAS LEGITIMATELY YOSHI'S PROTOTYPE DESIGN. Also prototype Yoshi's Island Cute Bowser to round it out. pic.twitter.com/IEebhJxx1h
— AestheticGamer aka Dusk Golem (@AestheticGamer1) July 25, 2020
(2/2) source code has beta levels that were in trailer the game never had, much more beta content as well, uncompressed sound files, a lot more. This also is going to lead to some pretty crazy mods down the line. pic.twitter.com/4i1rSxlYF7
— AestheticGamer aka Dusk Golem (@AestheticGamer1) July 25, 2020
Com o código-fonte de Star Fox 2, já conseguiram até fazer está versão do jogo funcionar e descobriram que trata-se da demo apresentada durante a CES 1995.
somebody managed to compile a working build/ROM stemming from the source codes files of Star Fox 2 that was leaked in the big GigaLeak today.
This build is, none other, then the long-long-known Winter CES 1995 demo. There are supposedly other builds in the source. Stay tuned. pic.twitter.com/yaSAct3WRb
— OKD (@OKeijiDragon) July 24, 2020
Encontraram também o protótipo de Super Castlevania IV para Super Nintendo e Luigi dentro do beta de Super Mario 64.
Super Castlevania 4 Prototype: https://t.co/IrvJNGGvho
— AestheticGamer aka Dusk Golem (@AestheticGamer1) July 25, 2020
While this doesn't excite me as much as others, many are excited that "L IS Real" and Luigi is in Mario 64's beta filed, but put into segments, and they've been slowly reconstructing him. pic.twitter.com/LrXUiRiFv9
— AestheticGamer aka Dusk Golem (@AestheticGamer1) July 26, 2020
Os dados que vazaram são tão precisos, que o desenvolvedor de Star Fox 2, Dylan Cuthbert, reconheceu uma ferramenta customizada que havia feito e não via “há quase 30 anos”.
Wtf – I haven’t seen this tool I made for StarFox 2 for almost 30 years, I wrote it in early c++ to teach myself the language more than anything else. Where the hell have hackers got all this obscure data from????!! https://t.co/9kN9UoQPMS
— Dylan (@dylancuthbert) July 24, 2020
Resta agora saber o que a Nintendo pretende fazer para remediar essa situação, além das ações que irá tomar para descobrir os responsáveis por vazarem tantas informações sigilosas.